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Thelema Abbey Temple: an ongoing event.  

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 Anonymous
Joined: 51 years ago
Posts: 0
23/11/2012 2:00 pm  

The VR (Virtual Reality) Thelema Abbey is both a completed VR simulation "and" an ongoing construction; it is not a tiny farmhouse in Italy but a network of erotic Temples and a place of social networking and human interaction which has been around three years in development.

Rather going into an extensive explanation of the Thelema Abbey VR project, see https://thelemaabbey.wordpress.com/ There is also a library of images from the project on the "Machinima" link of my website http://www.luciferfilms.tv

I have posted this in this subforum purely to invite discussion / criticism, whatever, however I will also post it in the "events" subforum as the Thelema Abbey project is an ongoing, online and interactive event, which is publicly accessible 24/7.

The Thelema Abbey sim is not a commecial project; it is open to the public, and it costs nothing to enter, or to join the Thelema Abbey group (which is not required anyway), and I am not active or present in the sim very often at the moment, as I am usually just chatting inworld with friends, other content creators or doing content design in another sim.

For those of you who are unfamiliar with virtual worlds, the Abbey does exist in the "adult" regions, and so it is part of the regions where censorship does not exist (with very few exceptions) and thus adult verification, usually with a passport or driving liscence, is required by Linden Labs to enter those regions.

With regards to the creation of the "New Heaven and the New Earth," since I generally accept the "computationalist / sumulated reality/ digital physics / holographic cosmology" hypothesis, rather than repeating myself on this forum, I have extended essays on this subject on: http://www.michaelsherlock.org/forum/philosophy/digital-physics-holographic-simulated-reality-cosmology-on-non-theistic-int/ . Essentially my position is that the creation of virtual worlds is how our own universe began, and that we are essentially living in a computer simulation, which began a multitude of aeons ago on the hard drives of computers, much like the virtual worlds we are now creating in our dimension.

Welcome to Heaven and Hell.

Love and regards

Lucifer


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amadan-De
(@amadan-de)
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Posts: 686
24/11/2012 10:44 pm  
"gabriel7" wrote:
Essentially my position is that the creation of virtual worlds is how our own universe began, and that we are essentially living in a computer simulation, which began a multitude of aeons ago on the hard drives of computers, much like the virtual worlds we are now creating in our dimension.

You've read Ramsey Dukes' Words Made Flesh then?  He was thinking about precisely this long before The Matrix lurched into view.


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michaelclarke18
(@michaelclarke18)
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25/11/2012 3:45 pm  

I took a look at the webpage, but I didn't think much of it.

Looks like a bog-standard computer game to me, nothing that specifically relates it to the Abbey - aside from the name.


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 Anonymous
Joined: 51 years ago
Posts: 0
25/11/2012 6:09 pm  
"amadan-De" wrote:
You've read Ramsey Dukes' Words Made Flesh then?  He was thinking about precisely this long before The Matrix lurched into view.

I was not familiar with the book, but yes, having read some summaries of the work, yes this is essentially the "simulated reality" argument.

I notice in one of the reviews:

"Imagine that we had the ability to create a virtual reality universe in a computer, a universe populated by people who have thoughts, dreams, feelings, etc., and produce societies, religions, wars, and inventions. Now, take this a step further and imagine that the people in this virtual reality invent yet another computer universe. If our virtual model can create another virtual model, what's to say that we're the original?

If the universe works on mathematical principles and human consciousness is just an AI (artificial intelligence) software programme, then I think that it is possible that the source dimension may also be a computer simulation and that there may be numerous source dimensions and that the creation of virtual reality sims today may well be the creation of a new universe, which in the future will also be inhabited by advanced AI programmes.

Lux


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 Anonymous
Joined: 51 years ago
Posts: 0
25/11/2012 6:27 pm  
"michaelclarke18" wrote:
I took a look at the webpage, but I didn't think much of it.

Looks like a bog-standard computer game to me, nothing that specifically relates it to the Abbey - aside from the name.

It is quite common for those who do not live in the virtual world to think of the virtual worlds as "games" however they are certainly not "games" where one interacts with cartoons, as behind every avatar is a real world human person whom you can talk with in text chat or voice / video chat; it is more of a social and sexual networking experience. The Abbey is a series of erotic Temples; the experience cannot really be understood by looking at images of it; it is an experience which one must immerse oneself in and one cannot really understand it even if one travels through the many levels of the Abbey alone.

Essentially it is my belief that our universe is a computer simulation and that consciousness is an advanced software programme, and that the beginnings of the creation of our universe were probably very similar to the current creation of virtual worlds, and that the pioneers of virtual world modelling are essentially creating a "New Heaven and New Earth."

In the future world, I predict that "every" PC user will have virtual reality avatars and many will work in a virtual reality environment, and that virtual worlds will replace the current way of using a PC. Eventually the quality of the virtual world environment will become identical to Hollywood CGI, and electronic devices will attach to our body to simulate the 5 senses; it is simply that we don't yet have personal computers fast enough to render at such quality in real time; however we are probably only a few decades or less away from this.

The future of computing will thus not be just a "game," as our life in a virtual world environment will be a world of total freedom where much of what we wish to do in the real world will also be experienced in the virtual world.

There are of course "non-adult" regions in the virtual world for teenagers, but in the adult regions, it is rare to come across a sim which operates as a war game or indeed as a "game" of any sorts. The main preoccupation of virtual world residents is essentially erotic networking and interaction with other adults.

It seems to me that just as there is an older generation who grew up without computers and who tend not to understand the world of the www, similarly there are those who grew up with the www and who tend not to understand the world of virtual reality; nevertheless the future of computing, I predict, will be life in the virtual worlds, and this has the possibility of transforming the human mind and indeed the world itself.

There are no invisible sky gods in the Abbey to worship; it is all about erotic relationships with other gods and goddesses, all of whom are living beings; they are essentially sex temples.

Lux


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amadan-De
(@amadan-de)
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25/11/2012 9:23 pm  

Don't rely on summaries, find the text (it's probably out there somewhere as a 'virtual' book if you can't find an actual copy) and read it.  You might find it expands on your thinking quite a bit and will prevent the danger of reinventing the wheel.  Everything he's written under all of his pseudonyms is at very least mentally stimulating and his thinking is a lot more complex and nuanced than his book titles might suggest. (He scores major points for never taking himself too seriously).  Always amazed at how many people who think they've got 20th/21st century esoterica covered have never even read him.

Re your whole Second Life sermon - i) I think I'm due a rewatch of Mr Stone's Wild Palms, ii) until the machines that actually do all the work are self-sustaining, self-repairing and self-replicating (like we and other living things are) your dream will be hobbled by the tether to the power grid and the industrial complex.  One strategically placed EMP and all those virtual worlds are not even dust.  On the bright side if it does come to pass as you propose the outdoors is going to be so much less overcrowded and messy as all the youth get plugged into their more gratifying virtual environments.  Perfect, just watch out that we 'old school' real worlders don't seal all your exits while you are otherwise engaged. 🙂


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 Anonymous
Joined: 51 years ago
Posts: 0
25/11/2012 10:17 pm  

gabriel7,
Have you seen "Serial Experiments Lain" or "Ghost in the Shell" 1 & 2 and its series' "Ghost in the Shell: Stand Alone Complex/ 2nd gig"?


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Los
 Los
(@los)
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Joined: 12 years ago
Posts: 2195
25/11/2012 10:22 pm  

I’ve often thought it was a shame that Crowley didn’t live to see the age of the internet and its attending freedoms of communication, especially in the exchange of sexual information and fantasies (easily accessible pornography and erotic stories, “cyber” sex encounters/relationships, online “roleplaying,” webcam sex shows, this “second life” stuff, etc., etc., etc.).

I don’t at all think that there’s any evidence that our world is a computer program, but I also don’t think it’s all that relevant for your project: if these virtual worlds are nothing more than pockets of make believe where people can act out fantasies that they cannot in the real world, then they’re valuable for that reason.

Your virtual abbey project looks very interesting, and I wish you the best.


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